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Birth of the Solar System Simulator

Thirteen animated 3D stages watch a cold molecular cloud collapse, spin into a disk, ignite the Sun, and grow into today's stable eight-planet system after great collisions.

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Birth of the Solar System Simulator Knowledge file

About 4.6 billion years ago, a molecular cloud collapsed into a spinning disc. The Sun ignited at the center, while dust and ice gradually grew into planets.

At a glance

Began
About 4.6 billion years ago
Stages
13
Central process
Gravitational collapse and accretion
Final system
The Sun and eight planets

Core concepts

Disc formation

Angular momentum flattens the cloud

As the cloud contracts it spins faster; collisions remove vertical motion and concentrate matter into a flat protoplanetary disc.

Condensation

Temperature determines materials

Near the Sun only rock and metal can condense; beyond the snow line, water, ammonia, and methane ice let planetary cores grow faster.

Impacts

Planet growth was not peaceful

Dust first stuck into planetesimals, then accretion and giant impacts formed planets; Earth's Moon may have come from one such collision.

Ways to understand

  1. Stage oneCloud collapse and solar ignition

    Gravity drew matter toward the center, heating the core until hydrogen fusion began.

  2. Stage twoDust aggregation and planetary embryos

    Particles grew through collisions, while larger bodies used gravity to accelerate accretion.

  3. Stage threeOrbit clearing and late bombardment

    Migrating planets scattered leftover small bodies as the system approached its present stable form.

What to observe

  1. ObserveWatch the shape change

    The cloud's change from a sphere into a thin disc through collapse and rotation explains why planetary orbits are nearly coplanar.

  2. ObserveCompare inner and outer materials

    The temperature gradient explains the difference between inner rocky planets and outer giant planets.

  3. ConsiderThis is a model, not a recording

    The real process lasted tens of millions of years; the interactive compresses time, scale, and complex collisions into visible stages.